Star Dragons: End's Beginning
CHAPTER ONE -- "Sahgn" Language

LOG LINE, STAR DRAGONS ABOUT: When six space delegates who have lost their worlds are pulled into an ancient Star Dragon war, they must use their extra-sensory abilities to join the fight, reverse a prophecy, and return home.
Nobody can hear a scream in the vacuum of space, or so they say. And this hurtling group of five space travelers in this Wormhole, with its ripping storms of pulverized, star-glass rushing millimeters away from them and their ships’ surfaces, don’t ever want to test the scream-in-space theory. Underneath their terror and surprise, they’re grateful they can hear their screams, at all.
Long ago, Nerezza made a frequency that changed the stars so that he could harvest a pure metal called Belchoria. This metal could give power to weapons and ships that was unmatched. When Nerezza's frequency malfunctioned, a Phase Portal opened on the Star Dragons' world, phasing some of their world, into our universe.
“Keep it down,” a boy of eleven says to his team, the Delegates, from inside an armored figure-suit, flying untethered as a beacon and shield support for his team and weapons cargo. Made of belchoria, an altered star metal from the Star Dragon Universe, Theo’s suit of armor enclasps him, as he controls it with his mind, in order to stop a deepening war between two worlds, started from a false narrative. Theo, the ‘Chosen One,’ is a messenger, told he would someday change the course of the universe.
He flies in the open tunnel, a ways off from the others as shield support and light beaconing for three fighter ships, five Delegates, plus, the Niariod Coada, the enemy leader, Nerezza’s, The Pirate King’s own battleship, proof that the infamous thief would not be coming to the war the prophecy said he’d wage, because he was already dead.
"Dragons didn't always live in the valley, either,” Theo assures the Delegates. He observes them after a faze event from Wormhole’s walls who, moments ago, were molecularly passed through material hull-barrier safety of their cockpits, into the open wormhole, and pinned flat against their window shields.
His programming tells him to leave them, yet he wants them to live on Leathos with him when they finally arrive, after they reset the planet’s orbital lines so that they can live there, because he has empathy for what it’s like to lose a whole, home world from Star Dragons.
The Phase upended many life forms from the Star Dragon world into ours. The cateclysm drove our ancestors, the technological Liphe far away from their worlds. Some split into civilian fleets, forming central government. Others formed Exploratory “Ark" fleets, collecting and protecting lifeforms along the destruction path, yet their efforts ae stalled when a war among their invaders begins.
As Arkships fill, a secret, artificial planetary solar system is funded, yet the planets are deployed too early, breaking, or getting fried. Only Leathos survives, yet it's orbital lines are wrong. Only Saghnwurms, enormous, web-spinning space whales, can rebalance it. While an away crew works on the misaligned planet, it deconstructs itself when the designer tries to hide it by taking its Key of Harmony/remote control apart.
They are completely split up during the evacuation, yet two have been with Theo since they Mindloaded him. Since becoming his special forces team, they have searched for the missing pieces of Leathos’ Key of Harmony/ remote control. Now they have all the missing pieces, but Theo doesn’t understand why, despite the pieces are all assembled and found, the key doesn’t light up like it did when his indestructible suit clamped onto him. As he knows that he is well protected, he believes his team will be safe, as well from the modifications he had done without their permission. However, it’s the one thing that is saving their lives at this very moment. They are racing to prevent a multi-space war from escalating any further. He can’t succeed without them.
“It will be okay,” Theo speaks again. “Your suits have Belchorian thread. The wormhole can’t touch you.” One by one, the Delegates quiet, awestruck as winds continue to pass millimeters over them.
Theo imagines how his five space companions once delivered him to their superiors who tried to erase his memory and reprogramm him into a super weapon. He doesn’t remember the operations, or since he was drugged and portal snatched outside his grandfather’s ship on the same asteroid where a previous search found his mother’s personal beacon at a crash site, but she was missing.
As Theo’s suit exists on his person, legend has it that another also exists. Few accounts depict the first suit being built, yet almost kills the King. The second is built much later, by the same designer, who defects in secret, giving ‘unintended’ abilities to both suits when they are worn at the same time.
Theo’s suit can navigate wormholes, deflect projectiles, glow, and change shape fluidly. If his theory is correct, his current form is the identity of the opposite wearer. Theo has been told that he must be ready emotionally speak, or fight a Star Dragon, yet he is still terrified of the thought. He hopes that Drideon and Kelphus taught him to use his abilities well enough, without the suit, if he ever had to take it off.
Theo speaks a stanza:
“When a suit doth choose a soldier, the King’s key upward cries, five lake waters to merge as one, and sew the sutured flies.’
Specific frequencies opened the portal long ago. Our group believes they are headed to gain control of the final frequency to reopen it, yet Theo needs them to focus their frequencies to stabilize Leathos’ orbital points for the gate to open.
Theo imagines a world where a permanent Star Dragon war thrives. He must deliver a message to the Star Dragon Elders before it’s too late. If his plan fails, everyone he loves will die.
He remembers how each Delegate became his ally:
Caspian (Climate Control) and Nuriel (Gravity Scaffolding), hijacked Theo’s neural command center. Expecting to die when Theo’s suit arrives, Theo finds their sleeping bodies still in their ships, and helps them reconnect at the right moment. They are in debt to the boy.
Molnia (Core Engineering) was on crew of the Chantmun Setlister, under Conductor Ingledeeng, her former professor, who entrusted her to protect Theo. She loses him when Leathos deconstructs, rediscovering him later wandering the debris field of the Island Planet. She has remained with him, ever since.
Finnea (Pressure Enclosures) and Axton (Landing-Mech Arms) joined most recently after their search for Theo led them to a star gem-hoarding Star Dragon, named Kelphus, fiercely protecting the boy. They still hold their original orders to return Theo to their superiors, because to them, he’s the chosen one to end the war.
Kaneki, inventor, protector, and friend, arrived as an unhatched egg with Theo on the Chantmun. He went down the thread with Kelphus and another Star Dragon: Drideon.
“Two more key changes," the boy lowers his head, leering at the Niariod. It's clear, camouflaging layers kinetically rise toward the Delegates, mixing with their repulsions barriers from their thread modifications, sinking into the Niariod’s feral-like fluid. The intercoms again fill with sounds of panic.
“You’re fine. Now, keep the panic down so I can think,” he says, muting his mic. “Every little thing is gonna be alright,” he tells himself, as the non-Newtonian material completely disappears the Delegates and their ships. Theo turns on his recorder. He speaks quickly.
“If the fighting has started without us, then my grandfather’s planet and our hope of survival is lost forever and we’ll die under the Star Dragons’ war. Until then, we will find the Elder who demands Nerezza’s ship in order to cease the fight.” He unmutes, searching the roiling mass below.
"You are safe,” He says to them. "Now, hang on," he calls through the glasswinds.
“You better be right about this, Theo!” Shouts a Delegate from within the pirate ship.
On the Niariod Coada’s bridge, Theo's Dangles drive. Wearing full tech suits, they ‘buzz about’ one another, maintaining a frictionless flight, while holding a grappler arm to the thread, connected at the other end, to Drideon’s tail armor. The Coada uses the thread like a free diving wire inside the glasswinds.
Dangles’ mouths move like old Kung Fu movies yet they speak English.
"Can you see them?" asks one to a lookout, who sarcastically replies, pointing to the window. "This ship is fresh out of good views.”
“Follow the thread," says a third as the Delegates' move closer.
"What's happening?" says one.
"The power cells in the Niariod are resetting," says another.
“Their ships are getting sucked in,” calls Lookout.
“Something in the fighters is causing a reaction,” engineering learns.
“Do something!” The Chief calls.
Outside the ship, Theo decides to protect his team.
“Im doing something," Theo says, as the Delegates' ships move completely out of sight.
Everyone has told Theo that he can communicate with Star Dragons. They have told is chosen to convince them to return home, but he has no memory of this. He compresses his hands together, forming force pulses, sending them into the Niariod’s fluid. It creates a massive out gas event, ballooning the Coada’s camouflage layers like temperature-cold, blown glass bubbles around each Delegates.
As the fluid continues inflating, a spacious, Anti-Pulver Shield bubble forms around the Delegates. As they stand, they observe the glasswinds through newly formed ‘windows,’ separated from their fighter ships.
“There," Theo says successfully.
"Thanks, kid,” Axton says. “Now how do we get back inside our birds."
"Unless we're flying them from here?” Molnia says.
Theo returns his attention to the Niariod.
In the wormhole tunnel, as the boy prepares for a new kinetic movement, the thread in the tunnel suddenly and abruptly bends to the side, leading the Niariod toward a narrowing sidewall of the tunnel, where an exit forms. The Coada dislocates the Anti-Pulver shield bubbles, sending our team toward the exit. Bracing for impact, the Delegates close their eyes. We see five shadow bubbles and one larger one tumble into open space with Theo flying nearby. He moves toward them to collect each bubble.
”Is everybody okay?" Theo calls, as he brings them to a stop.
They glimpse planetary dust in the darkness, clink against the shield bubbles. Their networked suit propulsion systems engage simultaneously, accelerating automatic merging and stabilizing the bubble shields into a single one. The Niariod's nose dips outside the exit, then slowly reverses into the Wormhole again, ‘parking’ just inside the tunnel.
Faint grinding can be heard over intercoms. Nuriel’s suit leaks a pink mist.
"His Lung Recipator!" Molnia rushes to her friend’s side.
"You've helped enough, Molnia,” Nuriel turns away.
"You're losing Mineral Concentrates” Theo reasons. “It is affecting your brain."
"I don't care,” Nuriel labors his breath.
“When that mist turns green, you’re gonna be mad,” Caspian barks.
"At what?" Nuriel snips.
"That we let you get strained through your suit like Saklop milk.”
“You will die horribly!” Molnia pleas.
“Let us fix it!” Theo shouts.
"Fine," Nurial says as Theo fuses the tear, sealing the leak.
"Like new," The boy says, cutting the excess mesh.
"Where are we?" Finnea looks around. "I feel like I've been here before."
“You have. This is Planet, Leathos’ coordinates,” Theo says.
"You mean coordinates for that busted planet from that busted Key of Harmony?" Axton groans.
"What other key is there?" Theo asks. “And Leathos didn’t break.
“He’s right, but there’s no one here," Caspian says.
"We're in the wrong place,” Molnia assumes.
"We're here," says the boy. "I remember it from before."
"Well, wherever here is, more Star Dragons are coming than we can handle, now that they've seen him,” Axton points to Theo.
“We didn’t know we were going to be ambushed” Theo defends.
“They looked awfully like they answer to Star Dragons,” says Molnia.
“Yeah, like this one, here, claiming to be Elsia’s kid,” Finnea jibs.
We see Theo through the Delegates’ view. He looks like an unknown Star Dragon, with awful deformities.
“I am Elsia’s kid,” Star Dragon/Theo emphasizes. “What if another suit is really out there?”
The Delegates give Theo a new, pausing look of dread.
“Sounds like you already know how all this ends, Theo, the Star Dragon,” Finnea shoots.
“You do look like one,” Molnia mentions. “But, the prophecy doesn’t say two suits mirror the other.”
“Prophecy,” Molnia scoffs.
“The prophecy also doesn’t say how it ends. So, how would Theo know?” Caspian challenges Finnea.
“What if they are paired to the same Haven," Theo continues wondering.
“What if they can mirror the wearer of the other?” Theo ponders again.
"Perhaps our Star Dragon, here, is just another distraction," grits Axton.
"Kelphus and Drideon would find a way to tell us,” Theo says.
“But they’re not here right now,” Finnea says.
"We were being watched,” Axton concludes.
“By whom?" Molnia garbles.
“What if, Dark Slashers?” offers.
“Well, that would mean—” Caspian stops himself.
“They always follow the leader," Axton says. “Their leader.”
“Those were slashers behind us?” Molnia gasps.
"Maybe the Haven made it look that way, so we couldn't tell,” Nuriel ponders.
"Diya can't stay awake long enough to go to sleep," Axton quips.
"What in the name of Cellion is she doing?!" Caspian interrupts, referring to the Niarod behind the gate. The rest turn around. The shimmering Coada hangs just inside the gate, in the still-open wormhole, holding their fighter ships inside the Shatter Cannons.
“Our birds!” Nuriel exclaims.
“Niariod’s suddenly not moving," the boy says, surprised. "It's not following us anymore.”
"Why not?" Axton strains.
"We need our birds!" Finnea shouts. ”Thrusters to Yamajas,” she commands networked thrusters to move toward the rippling pirate ship. Suddenly, the rippling stops, the ship changes position and moves deeper into the wormhole.
Pirotaro Pitches are super-heated, paper thin, laser membranes that lower over closed Wormhole exits in order to preserve inside wind currents, and prevent unplanned exits.
"Stopp!" shouts Theo, conjuring another shield over their crackling glass bubble, moving them out of the pitch’s way.
"Override all reverse,” yells Molnia.
Reaching a safer distance, their glass shield hisses, cooling into a smaller bubble.
Theo scolds them, “Nothing goes through pitch lines!” rapping the bubble walls.
Caspian tugs at Finnea's lapel. “Sit down until you’re on straight!”
"Hail the crew, they can tell us what's going on,” Caspian suggests.
Inside the Niariod, the Dangles push buttons with little visible effect.
“What's going on???” A Dangle questions the others, as the ship suddenly lurches to a stop.
"Status," Theo’s voice is heard.
"Hull Scaffolding and Tensor Flexions normal," says a Structural Encasement.
“Hydronic Oxigel Fuel Cells at full,“ says Core Engineering.
“Sir, thrusters and access memory seem to be locked in a faze coming from an unknown somewhere,” Engineering deduces.
“Keep looking!" A Chief Dangle commands.
Outside the gate, the Delegates and Theo observe.
"It's supposed to follow, but it won't." Theo refers to the Niariod, fighters, and their proof against the Ceffor Prophecy, hovering inside the tunnel.
“How come Nerezza couldn’t find his own ship. It was easy for us,” Asks Finnea.
Caspian says, "Perhaps he couldn't see it."
Finnea shrugs and says, "Maybe he didn't want to see it."
Axton thinks, "Maybe it's not the Niariod." "If cisum copies shapes, it just needs a Haven from the same star and a piece of the form to copy the whole.
“It’s the Memory Repracticator,” Glyzzy calls.
“No, it’s the ship's scaffold memory,” Theo says. “Which is why it followed us.”
“Until it didn’t,” Caspian summarizes.
The Coada's metal shell must be somewhere else."
“It’s all we have,” Theo says. “Cisum is iuncanny accurate at Memory Repractication."
Molnia whimpers, "Holy Aria, no," looking to what she sees.
The group recognizes the splayed end of Drideon’s thread, attached at the edge of the gate like dental floss at the corner of a monster's mouth.
"Where did Drideon go?" Enunciates Molnia.
“This is why the Coada didn't exit,” Theo says. “We’re not at the right coordinates, which means—“
All of a sudden, the Niariod Coada, visible behind the Pitch, backs completely into the Worm and vanishes into the sand winds.
“Our birds!” Theo yells."We need to find Drideon." "He has—"
"Drideon is the spy after all!" shouts Axton. "He was the one who told us we had the Niariod. He’s the one who stole it, ground up the hull, then hid its muscle memory inside the Island Planet. "
"I've heard Nerezza likes spies,”
“His number two just kills them," he counters with a shiver.
“Barnarbus," Nuriel shudders.
“Who?” Molnia questions.
“The one who showed up with his own Dangles, just before we evacuated Leathos. He stole a Star Haven that brought him to Nerezza who saved him. He’s the personal jackal to the Pirate King."
"If I could find Nerezza, I would tell him—" Molnia says,
“—What would you tell a Star Dragon who forced others to help build a frequency so strong it put a tear between our universes, then killed his helpers?” Theo claps.
"Well, I'd tell him off for one!" Molnia calls out.
"Then he'd tell someone to kill you, and that would be that,” Theo says through a grimace.
"Are we even on the right side of this?" grumbles Nurial.
"Kelphus and Drideon are on our side,” draws Theo.
"And just which side is that, the ones who promised to be at the end of this thread,” Finnea asks.
"Stop Nerezza,” shouts Molnia.
“Are we stopping Nerezza, or just making the enemy dig in further?” Nurial shouts.
"Star Dragons followed through the phase with Nerezza, right?” Axton continues.
"They didn't all follow,” says the boy. “Those who wanted to go home were looking for the Sahgnw—”
”—They were looking to Destroy everything along their way to the highest frequency,” counters Molnia.
“They’re not all like that,” Theo stands his ground. “Most Star Dragons are good. Kelphus needs us to fix Leathos so that she can go home. If we can just get more Star Dra—"
"A Star Dragon crashed our ships through a Wormhole, where we were separated on Ingledeeng’s gunship,” Nuriel says.
"Kelphus ensured we made it to grandfather’s protection," the boy says.
“Protection!” says Molnia.
”She did almost kill the three of us and our Dangles in the process,” Caspian adds.
“She protected Theo from the Slashers,” says Molnia.
“But we know why,” Axton incites.
"Being stuck underground and frozen could have been the last straw," Nuriel continues. "She took our bodies and our crews and left us on Plasm Island."
"Island Planet," Caspian corrects.
“So, You were in stasis while your Dangles walked in and out, like they always knew you were there?” asks Finnea.
“Yes in stasis, no the Dangles weren’t ours,” says Caspian.
“They were my Dangles. They mentioned you on occasion. I never visited because you were safer down there than all of us on the surface. Two less things for me to carry before facing our enemy.”
“He’s right," Molnia agrees.
“Let’s say you had found your way up and out before this suit installed itself onto me. You’d have been digested by all of the Cisum’s Benzoian Acid, absorbed, and we’d have never known about it,” Theo finalizes.
“Right again,” Molnia dings again.
“Well, if Theo’s Dangles are on the Niariod. Where is Nerezza’s original crew?" Axton inquires.
"You already know where they are," says the Star Dragon Boy.
Axton’s eyes enlarge. "I thought the Chantmun’s Brig was filled by prisoners."
“It is, and they already were,” Theo describes loosely.
The Chantmun Setlister is a Star Dragon Shuttle Class Flyer, converted by Liphe technology into a gunship. Originally was swept away in the phase with its entire crew.
"Dissonaters,” Axton says. "Supposed to collect their ‘king’ after his little summons to the Elder Court and bring him to his secret-secret hiding place.”
“The first Multi Beam Room,” Theo says.
Multi Beam Rooms (MBR). ‘Wet rooms’ where Nerezza’s frequency-altered stars are harvested, until nothing is left except tiny metal spores, suspended inside a ‘cold glass’ called, Allira, that would get refined under high temperatures into Haven Geodes, which were sold as wormhole protection and tunnel/gate navigators. All known MBRs were once a single, super cluster of MBRs on the Star Dragon World, broken up across both universes in the phase. Those that exist, such as Leathos’ construction hangar, are used by the best Liphe and Star Dragon minds, in an academic fashion.
“Half of the Niariod’s crew joined my grandfather and the resistance to stop the war, and the other half was mixed—”
“—Followers of the Prophecy fill the Chantmun’s brig,” Axton says.
“The rest went off on their own, or—”
“—Died,” Molnia simpers.
“Suicide by self-imrisonment,” Theo defines.
Theo humbles, "If everyone at Chantmun worked together, we'd have Leathos by how."
“But the Chantmun is where we split up," Finnea snorts.
"You did your best for the good of the mission."
"Good of the Mis—It did a lot of good, keeping me in a lot of trouble" Axton punctuates.
"You told the truth where it could be heard," Theo says.
“What, that this secret battleship the five of us were sent to protect and were told would help us win the war by just following him on a blind run through a wormhole, using a thread from the tail of a Star Dragon?” Axton throws his arms up.
"He taught us how to mind load but he left us when Leathos broke," Finnea torts.
"Leathos didn't break," the boy reminds.
"This kid has completely lost his mind,” Nuriel says,
"Take it easy," says Molnia. "We all recognize him."
“Speak for yourself,” Finnea retorts.
“If I had known it was Elsia's son, I’d have never come,” Nurial says.
“I’d have stayed away from every Ingledeeng,” Caspian agrees.
Axton says, "No one here but Kaneki would’ve stayed after everything we’ve been through. If it weren’t for him, I’d have left, too.” Delegates agree.
“And look who also isn’t here right now?” Finnea notes.
“Kaneki will always be here for us,” Theo says earnestly.
"I hope we didn't pick the wrong pilot,” Finnea rasps.
"What about that twin who wanted to build a new world on the ashes of the old?" Caspian asks.
"Brahm wanted to be heard,” "Theo says remorsefully.
"He wanted it to burn." Nuriel says seriously.
"He wanted to be seen," the boy tilts his head.
"He wanted what can't be given," Caspian shakes her head.
“And yes, he was going to kill us, which is why what happened, happened,” Theo says, palms open.
Nuriel relaxes.”He was dealt with, but it wasn't right to freeze him into the Motor Port.”
“Your Dangles froze him, yet it did allow me to spare you and Caspian from oblivion when this suit took me over. You’re here now," the boy says distantly.
"We were supposed to bring you to Locria,” Finnea gnashes.
“Maybe the kid didn’t need Locria,” Caspian offers, shrugging.
“Maybe,” Molnia says, “He has his own Allira Frequency."
"We need to find Drideon and Kelphus,” Theo says again. “They must be nearby."
“Find them with what, a magic eye? This thread has been cut," Finnea says, pointing to the frayed end.
”The thread ended here, but they can’t have gotten far,” says the boy.
"Where are they then?" Finnea asks.
“Eyes sharp everyone," Caspian says as other Delegates gaze over the vast area.
Theo closes his eyes and chants.
”Two champions of reason and rounding
doth square upon the other in Simul of Lang’uing.
Warriors reach soul exchange between two lands
For passage to Uhndersan Mirs.”
“Uhndersan Mirs” is the Star Dragon world,” Axton describes. "Simul of lang'uing" means Lagirdahm, the oldest Star Dragon dialect.
“We know what it means,” Nuriel snips.
"Lagirdahm is much older than the Star Dragons," Theo inserts.
Delegates give each other a glance over their young and peculiar leader.
“So, the Coada is tuned to the same Haven as Leathos’ Key of Harmony,” Molnia says.
“Maybe more,” Theo surmises.
"So," Molnia asks, "Theo and whoever wears the other suit are going to meet?"
"You better hold on to your Lagirdahm, kid.”
“When Leathos fell apart, I was inside," says Axton.
Molnia, "We were all inside."
"Slow down,” Nuriel points to Finnea, Molnia, and Axton. "Neither of you actually ‘got inside.’ “Caspian and Me almost didn't make it in because of a Star Dragon, who downed our original birds before splitting us up at the Chantmun. We were smuggled off in burn bags.
“Yeah, it's a good thing our suits weren't removed before we finished downloading." Caspian jokes.
“And at the end, she held us from the Wormhole storms,” Nurial says at last.
"I hope we're worth holding on to,” Molnia says hopefully.
They look beyond Drideon's thread into the empty space around them.
"Sometimes," says the Star Dragon boy, "When you look at the stars, you feel that you're not the first to be inspired to build something bigger than what we call home, a future where harmony and peace are valued. Even though star light seems so far away, it keeps us from getting lost in an endless sea of night. Though they look small, their existence is a very big thing. And be it that we are small, we have all the light we need to send the Star Dragons home, and we will do it together to—” Theo pauses to inhale and exhales. “—Stop this war.”
Under this menacing Star Dragon who finishes speaking, the Delegates begin to see the eleven year old Thyazor Inglendeeng they were sent to protect.
"I have one more thing to say,” Finnea chimes in, after a reflective moment. "In the end, we were sent to help Thyazor, our Anointed One, long before we knew the mission, or that it was him. We were still assigned to protect a battleship and nothing has changed there and I trust that it will also protect me. We joined this fight in order to go home.”
Theo sets his jaw, nodding in steely gratitude to the team he will never abandon.
“True, we’re way closer to our next target than we’d be had we followed orders,” Caspian adds.
"We're going to figure this one out, together" Molnia says.
A tiny bit of wormhole glass dust brushes against the windows.
“Look!" yells the boy, as pulverized glass dust floats by their window.
“Another wormgate,”
“Where?!” Molnia shouts.
Suddenly, another pitch forms above them, as a second wormgate opens, revealing the rear of a heavily armed Star Dragon regimen marching away from them’.
Their commander slowly turns in surprise toward the opening gate behind him.“Brahm?” Theo calls in disbelief.
An exact likeness of Theo, the commander wears a suit of his own. He freezes on Theo.
“Halt, about rear!” calls the likeness in a booming, star Dragon voice. The regimen turns180° and stands still.
“That’s not Brahm,” Theo says, making an emergency gesture.
"After them!” The other boy/commander calls, as the Delegates watch their unknown Star Dragon force the gate to close, and move them out of pitch’s way.
“You were right about the suit,” Molnia comforts.
“I was hoping you wouldn’t be,” Finnea chimes.
"Who was that “you” supposed to be?!" Axton gasps.
“My enemy is…Me, I mean, Nerezza.”
“Not a chance. He doesn’t look like any Nerezza I’ve ever studied,” Molnia says.
“He had the same suit on, yet looks like Theo, so our Theo here really is under this Star Dragon,’ who is the real identity of that other commander,” Caspian formulates.
“Someone else entirely,” Theo agrees.
“But who? The suit selects its soldiers around which to activate,” Axton educates.
Theo says asserts in, “We need to find Kelphus, Drideon, and Kaneki, and get closer to Leathos before reopen that gate again.”
Engaging thrusters, Theo and his Delegates' scup toward a shimmering cloud pocket of planetary dust, the coordinates of which they were finally returning to make things right—Planet Leathos original start up.’ He imagines the same thought is on everyone’s mind: If the war can be averted, Leathos will return, stabilize its orbital lines under a repaired Key of Harmony, and reignite the original Five Brothers Constellation frequencies onto Nerezza’s Phasegate for the first time since the Great Phase. If lucky, they’ll be able to reopen the portal, so that Kelphus, Drideon, and the Star Dragons can finally return to Uhndersan Mirs, as well as Leathos can be re-settled, this time permanently, without fear of ever having to deconstruct apart again.
----
Here ends Chapter One of Star Dragons, a science-fiction fantasy saga for fans of the Mandalorian and Comic Con. Learn more about Theo, our six space Delegates, their adventures, and rediscover the toold they need to repair a broken world, reverse a prophecy, and save the universe. Learn more at: puppeteeric.com/star-dragons-prophecy
About the Creator
Eric Brooks
I'm a puppeteer, musician and story creator. I bring these together to enhance the brilliant stories that connect us all, and bring more joy to the world.
Story Dreamer • Motion Photos
Character Creator • Song Writer



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